Defining a new language

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LanguagesET/MT-3x6 (2x8)-SeriesLanguageDefining a new language

 

The first planning language and the requested fonts are specified when creating a new project.

The wizard opens the dialogue "Fonts".

All parameters like the name of the language, selected fonts as well as the height and width of the fonts can be specified in this dialogue. Of course, all settings can be adapted later in the dialogue "Language settings".

 

Dialogue "Fonts".

Dlg_NewPrjct_Fonts

 

 

For adding further languages use the dialogue "Language settings".

In the Object Explorer, highlight the object type "Language settings" and create a new object.

 

This is done using

menu item Edit/New
the shortcut < Ctrl+I > on the keyboard, STRG+I >
the context menu item New

 

 

ObjctExpl_LangSetting

 

 

The dialogue "Language settings" will then pop up.

 

Dialogue "Language settings"

Dlg_LanguageSetting_Fonts

 

 

This window is used to enter the language name and to assign the fonts and their size.

 

Name:

 

DropDwn_LanguageNameSelect

 

Update system messages:

 

DropDwn_UpdateSystemMessages

 

You only need to make a selection here if you want the system messages from SPSPlusWIN to be issued in a specific language for that language environment, Such as English language system messages for a Dutch language environment.

 

 

The following options are currently available:

 

DropDwn_UpdateSystemMsgSelection

 

"<none>" results in no up-dating of the system language.

In this case, the system messages are created without texts.

These can then be created by you in any language you want.

Because the type of system message is then no longer visible, though,

we recommend you create them in a language you are familiar with and then carry out the editing.

 

hinweis

You can up-date the system messages at any later time, too !

 

Please bear in mind, though, that edited system messages will then also be written over !!!!

 

Make sure that during the editing process you have selected the appropriate language as current language environment !!!!

 

See also cicon2 Switching editing language.

 

 

Font, Width, Height and Character map:

 

FontDimisions

 

Use this map to define the fonts and font heights used for the current language.

Height and width are entered in pixels.

 

For each font, you can also define via character map whether all characters of the font are transferred to the operator interface, or only those used for your project.

 

 

Comment:

You can enter a description of the current language in the "Comment" field.

 

hinweis

1.Please note that font changes and changes in font size are also applied to existing texts.

 

2.We recommend to allocate the same fonts and font sizes to different languages within the same project, in order to avoid incorrect displays after switching languages.

 

 

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