Defining a new language |
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Languages ► ET/MT-3x6 (2x8)-Series ► Language ► Defining a new language
The first planning language and the requested fonts are specified when creating a new project. The wizard opens the dialogue "Fonts". All parameters like the name of the language, selected fonts as well as the height and width of the fonts can be specified in this dialogue. Of course, all settings can be adapted later in the dialogue "Language settings".
Dialogue "Fonts".
For adding further languages use the dialogue "Language settings". In the Object Explorer, highlight the object type "Language settings" and create a new object.
This is done using
The dialogue "Language settings" will then pop up.
Dialogue "Language settings"
This window is used to enter the language name and to assign the fonts and their size.
Name:
Update system messages:
You only need to make a selection here if you want the system messages from SPSPlusWIN to be issued in a specific language for that language environment, Such as English language system messages for a Dutch language environment.
The following options are currently available:
"<none>" results in no up-dating of the system language. In this case, the system messages are created without texts. These can then be created by you in any language you want. Because the type of system message is then no longer visible, though, we recommend you create them in a language you are familiar with and then carry out the editing.
Font, Width, Height and Character map:
Use this map to define the fonts and font heights used for the current language. Height and width are entered in pixels.
For each font, you can also define via character map whether all characters of the font are transferred to the operator interface, or only those used for your project.
Comment: You can enter a description of the current language in the "Comment" field.
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